Patch v4.1.0 released


This patch must be copied over the files in your existing Episode 4 install. Both the patch and the main download are attached to this post.

If there are any questions comment here, or drop by on our Discord channel (we usually see those messages quicker).

Changelog below.

- Upon player death there will be no more option to just reset the level, must always reload a save
- For that reason: added autosave when a map loads always
- Change "inventory" to "use selected inventory" in controls
- Fix EP2 Beam Sabre research trigger
- Some fixes to NPC followers getting stuck in pools
- Fix various typos in subtitles
- Added hint to Kagura questline boss fight
- Hide helmet HUDS if using the hovertank (applies to Snowfall and Micky)
- Fix softlock in Panama VR section
- Fix blacksmith upgrade issues
- Fix goblin bros status effect deaths
- Fix repeating ogre death animation
- Can now melee target dummies in AMC Base
- Fix "terminator" enemies looping attack animation
- Airbubbles are now always non-blocking
- Fix Conservator aim
- Removed horse from Easthaven
- Fix Geoffrey GP-63
- Fix Dark Matter XM-8
- Fix Kagura questline being optional accidentally (it is now mandatory)
- Fix not being able to go back to Easthaven after <REDACTED>
- Fix underwater door switches in Egypt level
- Fix non-blocking window in cathedral
- Fix last shot in some temporary weapons not firing correctly
- Fix 1911/Tommy Gun ammo switching stuff
- Removed "k" from budget indications in more places
- Fix Kagura sniper not spawning empty shells
- Fix Yo talking through cutscenes
- Fix muzzle flash position on Sang UZI
- Fix Shambler getting stunlocked in melee
- Fix Protector Drones getting stunlocked in melee
- Fix Makara body being solid
- Fix scan blip happening underwater
- Despawn sorcerers when beating <REDACTED>
- Improvements to view while rolling
- Added toggleable zero-g
- Fix some instances of getting stuck in interfaces
- Fix rock material not spawning effects when shot
- Fix advanced soldier research budget cost
- Fix size of railgun & riot shield in loadout
- Various sound and speech volume tweaks
- Vehicle improvements
- Added a new FMV
- Various fixes to Maarten
- Changed how medkit items work:
medkit item pickup only refills to 100 max (except in cases where research or character has higher default limit)
if research unlocked, health pickups refill up to character max health

- Fix wrong character hands in some cases
- Fix faulty ballistas in Lookout
- Fix enemy spawn issues in boat fight
- Fix level loading screen disappearing and reappearing quickly
- Added Kaostico's contributions, credit given in the CON file (this concerns loadouts and fixes to HUDs for Bombshell, Cultist, Jane, <REDACTED>)
- Fix AMC-209 research cost and prerequisites
- Various NPCs and their convo bubbles now disappear properly in Anchora after <REDACTED>
- Fix keyboards in EDF office
- Improvement to barrel carrying 'physics'
- Fix ninja roll prompt display when wearing jump boots
- Improvements to transparency in weapon effects on higher brightness settings
- Fix ripper heart
- Fix being able to survive fall from cart in Ascension
- Fix erroneous message on locked switches in Ascension
- Updates to horse travel FMV
- Fix ballistic mask not helping against flashbangs
- Revolution/Island Factory Tank movement tweaks to reduce twitchiness
- Fix overhealing by using medkit during oxygen HP regen
- Fix being able to glitch the submarine into boss arena
- Replaced Maddrax sprite in Panama
- Fix going into briefing room in AMC Base after returning from Elysion booting the player to main menu
- Fix AMC soldiers not shooting at some enemies
- Fix Netherbrute projectiles always going towards the player
- Noclip again doesn't count as a cheat anymore (wrt budget) due to instances of softlocks making it unfair
- Various fixes to smaller issues in maps (alignments, faulty doors, blocking walls that should be unblocking or vice versa, things like that)
- Various fixes to UI texts (overlap issues, typos, some incorrect texts)
- Fix some HUD issues
- Some ART modifications
- Fix some broken music changes
- Fix Orcs and Death Knights getting stuck in grow state (when using expander)
- Fix Merlijn scatter bow damage issue
- Fix a missing kill trigger in EP2 Shadow Realm
- Fixed the Mako Ring upgrade allowing overcharging mana way too much
- Remove Snowfall clone

Files

[OLD] The AMC Squad v4.0.0 to v4.1.0 PATCH 42 MB
Oct 30, 2022
[OLD] The AMC Squad v4.0.0 FULL 903 MB
Oct 02, 2022

Get The AMC Squad

Comments

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(+1)

I'm so happy you guys added those changes I made as a contribution! Although, it seems I have become Koastico now lol
Thanks again for letting me contribute with my grain of sand in this amazing game!

(+2)

Sorry about that, fixed!