Patch v5.1.0 released


We've just released a first patch for Episode 5, changelog below.

Installation

Unzip into your main AMC Squad folder and agree to overwrite everything.

Changelog

  • Fix a lag issue involving frequent "updatesector" calls.
  • Fix a lag issue involving smartpoints not being cleared properly (should work for existing savegames).
  • Fix an issue where quicksaves would not store the proper path, which could lead to crashes.
  • Fix a character issue on Naaldir's keep in Episode 4.
  • Fixed crashes when using certain weapons (such as the plasma SMGs).
  • Fixed crashing issue with Cultists on Far Mountain Reaches (and other levels)
  • Fixed getting stuck inside pillars in shipyard.
  • Fix level state not being reloaded properly on all map transitions, which could cause Hub maps to restart.
  • Fix mapstate not being cleared on Titangas.
  • Fixed a potential softlock in Ritual.
  • Removed unused heart key from Dark Campus
  • Fixed sliding into the briefing room unintentionally starting a mission in a specific slot.
  • Fixed a specific E5 mission showing up earlier on the map screen than intended.
  • Fixed temp weapon bullets not having visuals on Wheaton's HUD.
  • Fixed size of sprites at end of Dark Campus.
  • Fixed overhead secrets text clashing with ninja roll text.
  • Fixed Zaxtor outfit sprites in the Great Obelisk.
  • Fixed Pigboss research saving to wrong array. (unfortunately, existing saves will have to reacquire this research)
  • Fix Dark Avatar sprite in Frozen Kingdom.
  • Fixed issue with some research projects not unlocking.
  • Fixed STG not showing up on precog screen.
  • Fixes to Kagura's Seburo weapon.
  • Make sure "camerasprite" is set before trying to change its tags, to prevent error spam in the logs.
  • Fixed character reset being wrongly activated in necrohouse.
  • Fixed guns machine not working with zero budget.
  • Removed door autoclose on lockpick door in City Under Siege.
  • Remove debug altfire cutscene skip function (the proper one is accessed by holding the "use" key).
  • Lowered the rope and shortened the wires/rebar in Geoffrey's E5 mission to make the path more obvious.
  • Map updates from Jolteon and Solais for their respective levels.
  • Updated Xuglop Mall with some minor changes.
  • Add custom DEF script hook to usermaps folder.
  • Added a new Chibi collectible.

Files

AMCSquad-EP5-5.2.0.zip 1.4 GB
23 days ago
AMCSquad-E5-Patch-5.2.0.zip 54 MB
23 days ago

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